Used with permission.

Harsk is my first playtest character of OtherWorld Creations’ Genius Guide to the Armiger.  You can read my review here.  Harsk debuted in the finale of my summer Pathfinder game with great success.  He was a crowd pleaser for both his gruff but loyal manner and his success at fending off an oytugh.  I look forward to making an armiger character when I next get to play in a Pathfinder game.

Male Dwarf
Armiger 2

STR 16 +3
DEX 13 +1
CON 17 +3
INT 10 +0
WIS 13 +1
CHA10 +0

AC 17
HD 2; HP 24
BAB +1
FORT +6, REF +1, WILL +3

ATTACKS
Long spear +4 (1d8+3)

SKILLS
Appraise +5
Knowledge (local) +5
Perception +6
Sense Motive +6

FEATS
Improved Shield Bash

ABILITIES
Bulwark (soft cover to adjacent allies)
Citadel (hard cover, grant 1d8+1 temporary hit points 4/day)

GEAR
Serrated shield
Chain shirt
Long spear

Harsk is a veteran-turned-bodyguard.  He guards individuals and caravans alike.  He uses no surname and appears to be a complete nomad.  He’s gruff and often looking for a fight, but can make a loyal friend.  He takes risks to the point of being suicidal.

Harsk keeps enemies at bay with his long spear, then whacks them with his shield if they close.  He also used a repeating crossbow during his days as an enlisted man but doesn’t usually carry it around.  Unlike most dwarves, he is clean-shaven owing to an incident with a beard and a sharpened shield…

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